Propiedades psicométricas de la Escala de Flow Disposicional-2 en videojuegos

Autores/as

DOI:

https://doi.org/10.35670/1667-4545.v21.n3.36307

Palabras clave:

análisis factorial exploratorio, análisis factorial confirmatorio, validez convergente, validez discriminante, estudiantes mexicanos, estado de flow, videojuegos

Resumen

El estado de flow es una característica psicológica importante en el contexto del diseño y evaluación de videojuegos educativos. En este estudio se analizaron las propiedades psicométricas de una adaptación mexicana de la Escala de Flow Disposicional-2 en el contexto de los videojuegos. Con base en la información suministrada por una muestra de 312 estudiantes de una universidad del noreste de México, con edades de 16 a 34 años (M = 19.90, DE = 2.73), se realizó un análisis factorial confirmatorio que sugirió un ajuste aceptable de la estructura factorial, con adecuada validez convergente pero deficiente validez discriminante. Adicionalmente, con base en un análisis factorial exploratorio, se identificó un modelo reespecificado que agrupó 33 de los 36 ítems de la escala. Esta estructura factorial, que mostró un ajuste aceptable, y adecuada validez convergente y discriminante, sugiere que las dimensiones de la escala pueden agruparse en antecedentes y consecuencias del flow.

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Biografía del autor/a

  • Raúl Rodríguez-Antonio, Universidad de Montemorelos

    Trabaja como investigador y catedrático en la Facultad de Educación, de la Universidad de Montemorelos, México. Posee el grado de Maestría en Estadística Aplicada por el Instituto Tecnológico y de Estudios Superiores de Monterrey, México, y es candidato a obtener el grado de Doctor en Educación, por la Universidad de Montemorelos.

  • Jair Arody del Valle López, Universidad de Montemorelos

    Coordinador para la Calidad Académica de Posgrado; Catedrático para la Dirección de Posgrado e Investigación y para la Facultad de Ingeniería y Tecnología en la Universidad de Montemorelos, Montemorelos, N. L., México.

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Publicado

2021-12-24

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Propiedades psicométricas de la Escala de Flow Disposicional-2 en videojuegos. (2021). Revista Evaluar, 21(3), 63-80. https://doi.org/10.35670/1667-4545.v21.n3.36307